Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Alatriste on January 13, 2019, 04:21:47 AM
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I recently had to use this action in my project and I couldn't find it in the Ecosystem. I think I took it from the forum, so maybe it would be a good idea to upload it? (I had to dig into another project to find it)
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maybe post this action in "Share New Actions" instead of "Action Requests"
it's a cool action, I could think of many use cases
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Hi,
ok, I added it to the Ecosystem with some mods
it's now called ActivateGameObjectsByTag, and let you define if you want to active or deactivate :) Warning: activating is costly on large scene as it uses a different technic to be able to find inactive objects.
Bye,
Jean
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Thanks Jean!