Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Seiryu33 on January 30, 2019, 05:12:53 PM

Title: Controller detection
Post by: Seiryu33 on January 30, 2019, 05:12:53 PM
This one I've never seen, but it specifically relates to controller detection on PC in Unity. Are there any actions to pause the game when controllers aren't detected? On X-box, most gamers use wireless controllers anyway, so it's not as critical, but for PC it's a little more important. I don't even know where to start with it.
Title: Re: Controller detection
Post by: miguelfanclub on January 30, 2019, 06:22:13 PM
Dont know about built in controller support in unity, but rewired plugin does detect controllers connection realtime. It has full playmaker support.
Title: Re: Controller detection
Post by: djaydino on January 30, 2019, 10:13:19 PM
Hi.
Yes for now rewired is your best option.

unity is working on a new input system, but i have no idea yet if it will be good and when it will be released.