Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: teenden001@gmail.com on February 18, 2019, 12:43:34 AM
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Thanx for timely help, i did it and its working fine. (exiting from wait action in playmaker)
Next problem,
When i drag sphere, i want it to identify another object (e.g.capsule) in its way.
i put collider on capsule and made trigger checkbox on.
I have added an FSM on capsule and in start waiting for collision to happen.
A user event is supported for this collision and that is connected to another
state and this state displays some msg to verify collision.
Please let me know what am i missing /or not correct.
Thanx in advance.
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Hi.
If you checked 'Is Trigger' then it is not colliding anymore.
For trigger you need to use 'trigger event' and other trigger actions.
To get Familiar with PlayMaker i would suggest to look and follow to some of the tutorials here (https://hutonggames.fogbugz.com/default.asp?W548)
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Thanx,
I did trigger event as well. (but did not work)
i did it with Mouse Pick action while mouseDrag and mouseUp, it works.
i want to make use of Trigger for this task.
or shall i put pictures to show here?
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Hi.
The objects might need a rigidbody
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Yes, it works now.
in collision, both the object requires collider and anyone is
accompnied by Rigidbody.
So simple thing we miss out sometime which bother us a lot,
and that is where the expert needed.
Because expert does all simple things.
Thanx a lot