Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Just on February 27, 2019, 08:31:18 AM
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I've got new simple project, player touches object and object should disappear. For some reason Collission2D Event isn't recognizing anything, in my previous project it worked without problems. I have iOS as build setting, is there something obvious I'm missing?
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Hi, does the objects have a rigidbody2d?
Do objects have tags?
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I solved the problem. It appears one of objects must be set as dynamic, or else it won't detect anything. That's where I got stumped. Thanks for help!