Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: IsolatedPurity on March 21, 2019, 06:53:31 PM
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So unless I find the "perfect spot" for a mouse over even it never sees it. The FSM is on my "player" which a "tagged Main Camera" is attached to. The object is in the correct layer as well.
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Hi,
Maybe the ray distance is to short (5)?
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Hey there,
If I'm looking at it right, you have that inverted mask checked off. That will make it ignore anything with that layer on it.
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I've tried setting the raycast high and low and still nothing. I've also tried the invert mask button
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Hi.
on element 0 i can see the variable "ItemInteraction"
does it has the value "ItemInteraction" inside it?
on the bottom of the state window (inside the playmaker editor window)
there is a checkbox called debug.
Enable this to see directly on the action, whats inside the variables.
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Thank you for the help djaydino.
I decided to redo the FSM and put a new one on my intractable item and it works this way.
I do have another question, is there a way to make Set Property so I do not have to keep modifying it for each individual item?
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Hi.
I don't think so.
What component are you targeting with the Set Property action?
is it from an asset?
Maybe i can make an action for it.
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It is a public property(bool) that is a part of a "outline" effect script. Unfortunately I've discovered this technique will not work with objects that have a material... The fsm does what it is supposed to do and the public bool is toggled but the effect remains.
/sigh
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Hi.
Is the script from an asset on the asset store?
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It's a free script someone made