Playmaker Forum

PlayMaker News => General Discussion => Topic started by: PolyMad on March 22, 2019, 07:21:36 PM

Title: Global transition only works with one object? [SOLVED]
Post by: PolyMad on March 22, 2019, 07:21:36 PM
I have just duplicated an object where the FSM has a state that gets called with a Global Transition.
It seems that only the original object works. The clone doesn't get called in.
Am I expecting something wrong on the use of Global Transitions?
Title: Re: Global transition only works with one object?
Post by: Alex Chouls on March 22, 2019, 09:52:03 PM
It should work. What is the event? Is it a system event or one that you're sending yourself?
Title: Re: Global transition only works with one object?
Post by: PolyMad on March 23, 2019, 04:47:56 PM
Found the problem: it points to a specific object.
Must use BROADCAST ALL I suppose  ;D ;D ;D ;D
Title: Re: Global transition only works with one object?
Post by: Alex Chouls on March 23, 2019, 05:24:21 PM
Glad you got it sorted :)
Title: Re: Global transition only works with one object? [SOLVED]
Post by: PolyMad on March 23, 2019, 08:53:05 PM
Yeah well sorry for wasting your time... still some way to go to learn Playmaker for good  ;D
Title: Re: Global transition only works with one object? [SOLVED]
Post by: Alex Chouls on March 23, 2019, 10:57:03 PM
No worries. It's actually good to work it out on the forums for other people who run into the same thing...