Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: blackant on April 08, 2019, 02:08:37 AM

Title: Animation Event needs receiver
Post by: blackant on April 08, 2019, 02:08:37 AM
Hello,

i am trying to set Footsteps event on my character animations,
but if the event is shot correctly, the proxy and my setup is still missing an element.

here are screenshot of all element used to it.
Title: Re: Animation Event needs receiver
Post by: jeanfabre on April 08, 2019, 02:18:28 AM
Hi,

 can you check these:

https://forum.unity.com/threads/player-animationevent-newevent-has-no-receiver-are-you-missing-a-component.307523/

https://answers.unity.com/questions/165763/anmationevent-has-no-receiver-error.html

Bye,

 Jean
Title: Re: Animation Event needs receiver
Post by: blackant on April 08, 2019, 02:41:42 AM
Thanks Jean,

i have to attach a script to my character to remove the problem but it's still not communicate with playmaker proxy

Code: [Select]
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EventReciver : MonoBehaviour
{
   
    public void FootStep()
    {
       
    }

   
}
Title: Re: Animation Event needs receiver
Post by: jeanfabre on April 09, 2019, 01:57:37 AM
Hi,

the animation event has to call the proxy, is it doing so now?

Bye,

 Jean