Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: blackant on May 17, 2019, 04:12:59 AM

Title: UI Bug after deleting variables
Post by: blackant on May 17, 2019, 04:12:59 AM
i firstly create a lot of int variables into my fsm.
after some times i decided to remove them all because i will use an array to store them efficiently.
so i deleted them all.

once done, in the action pannel, where i can choose variables, i got these visual problem:
Title: Re: UI Bug after deleting variables
Post by: Alex Chouls on May 17, 2019, 08:32:52 AM
What Unity and PlayMaker version?
Does the variables panel look normal?
Title: Re: UI Bug after deleting variables
Post by: blackant on May 17, 2019, 09:35:07 AM
Unity 2019.1.2d1
Playmaker 1.9.0

the bug appeared just after that cleaning and only here.
Title: Re: UI Bug after deleting variables
Post by: Alex Chouls on May 17, 2019, 09:50:54 AM
Can you post the full PlayMaker version (PlayMaker > Help > About).
Does the error persist after reloading the project?
Title: Re: UI Bug after deleting variables
Post by: blackant on May 17, 2019, 09:54:33 AM
1.9.0.p15

not sure if the bug is still there i don't remember where it was.
Title: Re: UI Bug after deleting variables
Post by: blackant on May 19, 2019, 04:08:45 AM
the bug is still there, after several days without seeing it. I stumbled upon it by surprise.
Title: Re: UI Bug after deleting variables
Post by: djaydino on June 11, 2019, 08:29:11 AM
Hi.
I can Confirm this bug, but can't really narrow down why/when it happend.

U 2018.3.10f1 PM 1.9.0p15

Upgraded now to p16 but it did not clear the current issue, but i did not get the issue on other fsms yet.
Title: Re: UI Bug after deleting variables
Post by: djaydino on June 11, 2019, 11:59:01 AM
Hi.
I had one on a prefab, but tried exporting it and opening in another window.
But when opening on new/other project the issue was gone

I also tried reloading

For my project i solved the issue by making a new prefab, then copy/paste all from old prefab.
remove old fsm and rename new fsm with the name from the old fsm.