Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Neikke on June 12, 2019, 07:31:12 PM
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Guys, please help!
I want to create a popping up score numbers like they have it in Angry Birds for example. What would be the right workflow for that kind of task?
As I imagine it - my Coin gets collided with Player, which triggers 2D event: Creates a text "100 POINTS" at the origin of that Coin and at the Size. And then score number disappears. So, very simple thing.
I already have UI Camera with Canvas inside of it. So should I create my text there? Or should I create an empty object with text component added to it? Or is there an action which would create any text for me wherever I want? Sorry if it sounds stupid.. I just really need some heads up.
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I also searching for this. Btw, found this one. I think, we can enable/disable actions to display score. or Have to animation. I didn't tried it yet. Check this https://hutonggames.com/playmakerforum/index.php?topic=9582.msg45480#msg45480
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heavygunner, to be honest didn't understand anything there, though I imported the project given in that post. The post is also quite outdated so not sure everything works as it should there.
UPDATE: sorry - me stupid. Forgot to import Playmaker. So it looks to be working actually. At least in a clean simple project. Gonna try it in my game to see if it works too! Thanks!
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Hey guys, I still need help with how to create a score popups similar to this but for mobile platforms:
Any heads up please?
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Hi,
Your first stop is to check out the sample uGuiTextFollowGameObject on the Ecosystem.
it will give you all the keys to position a UI text or panel above a 3d object, then you can animate that object up easily by moving its position up.
Bye,
Jean
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Hi,
Your first stop is to check out the sample uGuiTextFollowGameObject on the Ecosystem.
it will give you all the keys to position a UI text or panel above a 3d object, then you can animate that object up easily by moving its position up.
Bye,
Jean
Thanks a lot Jean!
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The way i achieved this is i Animated an object (+1) with position, Scale properties and then simply spawn them on the right spot.