Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Raika on June 22, 2019, 06:10:09 AM
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Quick info about game: similar to diablo, 1-4 players, up to 25 enemy can be on screen on the same time, besides deal damage player can also inflict effects such as stun, slow or push enemy.
Queastion: to synchronize enemy movement for multiplayer, better is to sync target for NavMesh (1 photon view used be manager) or put photon view on all enemy and sync current position?
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Is there someone who has experience with this and can share some insights?
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Hi,
Sorry for the delay, catching up after unplanned days off...
If target seeking is predictable, better sync targets, because you will hit trouble to try and synchronize 30 + Object.
I would try first with a view per ennemy with a very low sendrate and see how it performs.
Bye,
Jean
Bye,
Jean