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PlayMaker Help & Tips => PlayMaker Help => Topic started by: PlaymakerNOOB on July 06, 2019, 04:34:57 PM

Title: Communication between two FSMs [SOLVED]
Post by: PlaymakerNOOB on July 06, 2019, 04:34:57 PM
I want two different gameobjects with different FSMs to communicate with each other.  However, one of the game objects is a GameManager, so it takes input thats given to it and processes it.  I would like to return the information back to the TempObject but I cant seem to find a way of having the GameManager identify that the request came from TempObject and thus, send the results to it.

Object1 = GameManager
Object2 = TempObject (is a prefab)

If there was a game object action, that sets owner to a variable, thats what I need, but so far I cant seem to find it.
Title: Re: Communication between two FSMs
Post by: Thore on July 06, 2019, 07:03:20 PM
Get Owner (https://hutonggames.fogbugz.com/default.asp?W588)? Also check out Get Event Info (https://hutonggames.fogbugz.com/default.asp?W530).
Title: Re: Communication between two FSMs
Post by: PlaymakerNOOB on July 06, 2019, 07:31:45 PM
Thanks for get event info & not sure how I missed get owner!