Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: PlaymakerNOOB on July 09, 2019, 08:53:11 AM
Issue 1) Ecosystem does not work properly on Unity 2019.1 or higher. See video for example with workaround.https://i.imgur.com/ZLxZRk1.mp4 Issue 2) Datamaker is not showing up in the ecosystem, at least for playmaker 1.90.16p with 0.6.6 ecosystem. Issue 3) Datamaker direct downloads are also missing on its wiki page: https://hutonggames.fogbugz.com/default.asp?W1133 the direct link to datamaker goes here: https://github.com/jeanfabre/PlayMakerCustomActions_U4/raw/master/PlayMaker/Ecosystem/Custom%20Packages/DataMaker/DataMaker.unitypackage the direct link to datamaker with xml/json goes here: https://github.com/jeanfabre/PlayMakerCustomActions_U4/blob/master/PlayMaker/Ecosystem/Custom%20Packages/DataMaker/DataMaker_Xml_Json.unitypackage?raw=true
Looks like they got moved from U4, to U5 and just not updated elsewhere. https://github.com/jeanfabre/PlayMakerEcosystemPackagesRep_U5/tree/master/PlayMaker/Ecosystem/Custom%20Packages/DataMaker
Hi. Yes that is possible as u4 will not be supported anymore, i will ping jean if he can update wiki and post.
Hi, Thanks for reporting all this! Issue 1: I can't repro... I created a fresh project using 2019.1.0f2, installed PlayMaker from the asset store, Installed Ecosystem 0.6.6 and It works, I can search for www and I get results. What do you get in the Unity Console when you get no results? Issue 2: It works for me ( beta features must be disabled) (https://i.imgur.com/6q1vDFG.png) Issue 3: Good catch, I have corrected it. Let me know if Issue 1 and 2 is still a problem, and if you get something in the console that could help me figure out what exactly goes wrong on your end. Try on a fresh project as well to begin with. Bye, Jean
Issue #1 Im traveling now so I am not on the same machine as the original video. But I just tried it and it seems ecosystem is working fine. However if you enable beta mode, search for www and download an item, let unity compile and then search for a new term it will fail. I added the editor.log below. Issue #2 datamaker not showing up - ah, seems it will only show up in normal mode, but in my case search didnt work at all unless it was in beta mode. Issue #3, glad its been updated on the wiki.Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.073389s Asset Scan time: 0.070407s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s http://www.fabrejean.net/projects/playmaker_ecosystem/searchAssets/www UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:SearchRep() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2407) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_ToolBar() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1264) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_Main() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:785) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1167) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335) UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329) UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:297) UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:373) UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:340) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:278) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:464) UnityEngine.UIElements.KeyboardEventDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Events/KeyboardEventDispatchingStrategy.cs:21) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:189) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179) (Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2407) http://www.fabrejean.net/projects/playmaker_ecosystem/searchAssets/www UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:SearchRep() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2407) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_ToolBar() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1264) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_Main() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:785) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1167) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335) UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329) UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:297) UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:373) UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:340) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:278) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:464) UnityEngine.UIElements.KeyboardEventDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Events/KeyboardEventDispatchingStrategy.cs:21) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:189) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179) (Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2407) ParseSearchResult UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2534) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2487) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335) UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329) UnityEditor.HostView:OnInspectorUpdate() (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:221) (Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2534) Server search result count: 0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2609) Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2487) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335) UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329) UnityEditor.HostView:OnInspectorUpdate() (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:221) (Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2609)
Hi, Beta should not be enabled. Bye, Jean