Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: TheNecron on July 11, 2019, 10:59:53 PM

Title: Making Screen Flash Red/Editting alpha settings on GUI/Ecosystem help[SOLVED]
Post by: TheNecron on July 11, 2019, 10:59:53 PM
Hello, I've been creating a game and seem to have issue generating a red screen flash effect over the screen on hit. I can globally transition the event of the player being hit to the gui element that i have (a red no material/source image stretched to fit in anchor menu). I want to be able to set the alpha for the gui element to 30, and then back to 0 after a delay, however none of the playmaker options seem to work for this task, including "set gui color" with the color set to the same color on the gui element but higher/lower alpha (does nothing) and "set gui alpha" with the alpha set to 1,0, 255, and global tag on and off (also does nothing). someone suggested that i use "u gui canvas group set alpha" but i was unable to find this with a search on ecosystem (no results, searching all). Any suggestions or explanations on how to accomplish this would be appreciated.
Title: Re: Making Screen Flash Red/Editting alpha settings on GUI/Ecosystem help
Post by: jeanfabre on July 12, 2019, 03:13:31 AM
Hi,

 this action is part of the official set within PlayMaker. search actions for alpha, the action is named UiCanvasGroupSetAlpha

 Bye,

 Jean