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PlayMaker Help & Tips => PlayMaker Help => Topic started by: Seiryu33 on August 04, 2019, 05:23:59 PM

Title: Create an Episode Select Screen
Post by: Seiryu33 on August 04, 2019, 05:23:59 PM
This kinda ties into an earlier post but I guess I need to be more specific about my issue. I'm trying to create an Episode Select Screen like the one used in Walking Dead. Problem is, the build won't read the assetbundles correctly. It's either including the assetbundles with the build or not reading it at all. This only seems to be an issue with UWP apps.  It works perfectly fine in the Editor (I only need to move the file outside the project folder.) Is there a more efficient way to load assetbundles in UWP builds? I recently upgraded to Unity 2018.3.1 so I don't if it's an issue with that version of Unity or I just never noticed the problem before.
Title: Re: Create an Episode Select Screen
Post by: jeanfabre on August 15, 2019, 03:36:59 AM
Hi,

 Have you ask on Unity forums and the like?

Bye,

 Jean