Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: RICK on September 02, 2019, 01:58:56 PM
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Hi,
Currently working on Npc AI. I'm working on Npc climbing obstacles. I need to turn off the navmesh agent component before the npc starts climbing. I've tried set property and enable behavior but I can not get those to work. How can I do this?
Thanks,
Rick
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Heya,
Can't remember exactly what the action is called but I'm pretty sure there is an "Activate game object component" that can be used to turn the navmesh on/off when needed.
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Hi.
You can find "activate component" on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)
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I know its an old post but i was still having trouble so i made a custom action just for navmesh agents to activate and deactivate with a reset on exit Bool. Hope it helps
:)