Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: RICK on September 02, 2019, 01:58:56 PM

Title: Control Navmesh Agent component [SOLVED]
Post by: RICK on September 02, 2019, 01:58:56 PM
Hi,

Currently working on Npc AI. I'm working on Npc climbing obstacles. I need to turn off the navmesh agent component before the npc starts climbing. I've tried set property and enable behavior but I can not get those to work. How can I do this?

Thanks,

Rick
Title: Re: Control Navmesh Agent component
Post by: Athin on September 02, 2019, 08:15:54 PM
Heya,

Can't remember exactly what the action is called but I'm pretty sure there is an "Activate game object component" that can be used to turn the navmesh on/off when needed.
Title: Re: Control Navmesh Agent component
Post by: djaydino on September 03, 2019, 06:12:08 AM
Hi.
You can find "activate component" on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)
Title: Re: Control Navmesh Agent component [SOLVED]
Post by: Nateprinceaudio on January 07, 2022, 06:41:30 PM
I know its an old post but i was still having trouble so i made a custom action just for navmesh agents to activate and deactivate with a reset on exit Bool. Hope it helps
 :)