Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Redome on September 29, 2019, 12:38:10 PM
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Hi, I'm trying to activate a game object with it's children, but just the first layer.
The "recursive" option for the "activate game object" action applies to all children.
If that isn't possible i could try to activate/deactivate components, but i only see the options to "add" or "destroy" them.
Is it posible to do any of this?
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Hi.
On the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181) you can find 'Activate Component(s)' actions
You could also use an array, place the children and loop thru to deactivate them.
BUT if a parent is inactive the child will also be inactive. even when not recursive.