Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: giyomu on April 28, 2011, 09:42:05 PM
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Hi , ok I put this in bug but it may not be one
here is what happens, when i decide to play an anim in reverse, so i want to start form end , add an action Set Animation time , set to 1 and check normalized, well the animation playing is no longer behaving like in forward play ( what i mean is that you lost all the smooth interpolation basically, like if that was set to linear interp )
However when i enter the exact time of the animation all get playing fine.
@Alex, I can send you a sample of the anim i am using if you wnat test out ( in case that doesn't happens for you )
so either i missed something or it is really a bug ;D
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I realize that this normalizedTime come form unity API , so it may not be PlayMaker issue here , I will test using directly script to see if i get the same behavior