Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: 3D Lunatic on November 04, 2019, 04:11:57 AM
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I'm making a 2D pinball game. I need to convert an object's rotation into a Vector2 variable. The rotation will only be around the Z axis, as it's a 2D game. Is there an action which will do this for me?
Thanks!
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Hi,
yes, use TransformDirection action.
use the x axis as the pointing vector that defines your direction ( against the rotating z axis).
this will give you its current direction in world space.
then you can extract the direction values and put it in a vector2 if you want.
Bye,
Jean