Playmaker Forum
PlayMaker News => User Showcase => Topic started by: Meka Games on November 12, 2019, 07:25:57 AM
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Learn the basics of FPS with this template. I created this for playmaker.
⭐VERSION 1.5 IS AVAILABLE⭐
➤ Features
✔️Multiple Weapon Slots & Ammos system
✔️Walking, Running, Crouching(New) and Jumping
✔️Slope Limit and Sliding
✔️Customizable Footstep System
✔️Pool System
✔️Advanced Recoil System
✔️Interact system
✔️NEW ▶ Mobile Controller
✔️NEW ▶ In-Game Input Manager
✔️NEW ▶ Advanced Hit System
✔️NEW ▶ Crouch and Crouch Jump
✔️NEW ▶ Ladder System
✔️NEW ▶ Peek System
✔️NEW ▶ Pushing System for Rigidbodies or Objects
✔️NEW ▶ Moving Platforms
✔️NEW ▶ Melee Attack for Guns
✔️NEW ▶ Throwing System for Melee Weapons
✔️NEW ▶ Flashlight Sytem
✔️NEW ▶ Auto Pick-Up Ammo System
✔️NEW ▶ New Equipables
-Hand Grenade
-Sticky Grenade
-Sniper Rifle
✔️NEW ▶ Interactable Objects
-Door
-Button
✔️NEW ▶ Physical Objects
-Explosive Barrel
-Destructible Chair
-Destructible Table
✔️NEW ▶ Checkpoint System
✔️NEW ▶ Hit Markers
✔️NEW ▶ Prepared FSMs
➤ Advanced Weapon Settings for Each Gun
✔️Fire Speed
✔️Firing Sound Radius for Hearing Detection
✔️Ammo Capasity
✔️Damage for Head-Body-Arm-Leg-PhysicalObject-MeleeAttack
✔️Decrease Range Damage Factor
✔️Hit Velocity(for physic objects)
✔️Aiming Fov
✔️Recoil Settings
✔️Ejected Bullet Shell
✔️Muzzle Flash
✔️Crosshair
✔️Hit Marker
✔️Sound Effects
✔️Animations
➤ TUTORIAL VIDEO
-Changing Particles
-Changing Zombie Model
-Changing Hand & Weapon Models
-Adding New Weapons
WARNING!
-If you have a ongoing project DO NOT IMPORT the new version. The asset is totally changed and can not be upgraded! You must delete all the previous files before importing the new version.
-Updated instruction videos. Adding new things is much easier now and easy to configrate!
-The new version is more flexible. You can easily copy/paste the Prepared FSMs to your own.
https://assetstore.unity.com/packages/templates/packs/zombie-shooter-prototype-v1-5-for-playmaker-157152?_ga=2.42182437.1689712603.1608844398-1879824655.1608844387
What do you think?
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Looks great. So is everything coded with Playmaker, or does it also include some C# scripts?
Any plans for additional features in the works?
Thanks.
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Hi,
I think it's very well done indeed!! could you share some screenshots of the playmaker fsm, etc?
Bye,
Jean
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Looks great. So is everything coded with Playmaker, or does it also include some C# scripts?
Any plans for additional features in the works?
Thanks.
I created everything with Playmaker. Yes, new features are coming soon. Thanks.
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Hi,
I think it's very well done indeed!! could you share some screenshots of the playmaker fsm, etc?
Bye,
Jean
Thanks!
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Hi,
Very cool, I would suggest you comment your fsm and name your fsm states properly, this will help a lot to understand what's going on.
Bye,
Jean
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Hi,
also, you could make a webgl,apk,win,mac version of this to show off the gameplay, it would help sales for sure.
Bye,
Jean
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Nice quality asset! I agree that Win/Mac demo would be nice, it helps to test the feel of mechanics and definitely name your states as it might reflect in your asset's ratings. Good luck!
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Yup.Its nice to have a tutorial like this.Good Job! But since it is a PAID asset(or even a free asset) with the intend for the user to learn/adapt, its better to name the state or make some note on hows thing happen. Good luck BTW :)
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Thanks everyone. I will update the asset soon according to your suggestions.
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Great asset! I will sure take it for a spin in the future.
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Great asset! I will sure take it for a spin in the future.
Thanks!
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Wonderful asset good job! How long did it take you to have the asset ready for publishing? Also, did you have any tutorials to help you along the way, links if so?
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Wonderful asset good job! How long did it take you to have the asset ready for publishing? Also, did you have any tutorials to help you along the way, links if so?
I developed this project in a few weeks. Tutorial videos are available on the store page.
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50% OFF for a week!
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UPDATED TO V1.5 WITH NEW FEATURES INCLUDING MOBILE SUPPORT!
✔️NEW ▶ Mobile Controller
✔️NEW ▶ In-Game Input Manager
✔️NEW ▶ Advanced Hit System
✔️NEW ▶ Crouch and Crouch Jump
✔️NEW ▶ Ladder System
✔️NEW ▶ Peek System
✔️NEW ▶ Pushing System for Rigidbodies or Objects
✔️NEW ▶ Moving Platforms
✔️NEW ▶ Melee Attack for Guns
✔️NEW ▶ Throwing System for Melee Weapons
✔️NEW ▶ Flashlight Sytem
✔️NEW ▶ Auto Pick-Up Ammo System
✔️NEW ▶ New Equipables
-Hand Grenade
-Sticky Grenade
-Sniper Rifle
✔️NEW ▶ Interactable Objects
-Door
-Button
✔️NEW ▶ Physical Objects
-Explosive Barrel
-Destructible Chair
-Destructible Table
✔️NEW ▶ Checkpoint System
✔️NEW ▶ Hit Markers
✔️NEW ▶ Prepared FSMs
➤ Advanced Weapon Settings for Each Gun
✔️Fire Speed
✔️Firing Sound Radius for Hearing Detection
✔️Ammo Capasity
✔️Damage for Head-Body-Arm-Leg-PhysicalObject-MeleeAttack
✔️Decrease Range Damage Factor
✔️Hit Velocity(for physic objects)
✔️Aiming Fov
✔️Recoil Settings
✔️Ejected Bullet Shell
✔️Muzzle Flash
✔️Crosshair
✔️Hit Marker
✔️Sound Effects
✔️Animations
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New Tutorial Video!
-Changing Particles
-Changing Zombie Model
-Changing Hand & Weapon Models
-Adding New Weapons