Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Silicon Power on November 14, 2019, 05:48:08 PM
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Hey guys. I know there is an action to load GameObject by name from an asset bundle but what If there is 50 models ans I don't have the name of all? Is there something like Resource Load All action?
Is that possible to load all objects of an AssetBundle inside an Array?
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Or is that possible to get something like get next child/get next Array action to get all GameObjects inside an AssetBundle? So then we can get and store all objects by this method.
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Hi,
I don't think you can actually. been googling, but I haven't found anything on that. I think it's meant to be loaded and content should be expected by the app.
maybe you could create a manifest file that contains what is in this bundle?
Bye,
Jean