Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Ggblake on August 22, 2012, 09:11:07 PM
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I need to rotate a vector used in addforceatposition. The original vector will get multiplied by the cosine of the desired change and the degrees converted to radians. Is cos and deg2rad accessible in playmaker?
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Hi,
yes, I made a series of trigo actions a while ago:
https://hutonggames.fogbugz.com/default.asp?W971 (https://hutonggames.fogbugz.com/default.asp?W971)
bye,
Jean