Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: rechronicle on December 20, 2019, 02:15:18 AM
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Hello,
I want to make a space ship enemy that flies around in 2D world orientation. How to control the area of where it hovers or make a line of path that the space ship can follow?
I believe it's really simple to do.
Thanks!
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Hi,
use something like Curvy, it has playmaker support:
https://assetstore.unity.com/packages/tools/level-design/curvy-splines-7038
Bye,
Jean
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A very interesting tool. Might consider to get it someday.
Just curious, what if I want to implement it using PM (the basic simplest one)? What things to note in order to achieve it?
Thanks!
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A free simple spline tool is out on github:https://github.com/SebLague/Path-Creator
I made some playmaker actions for it for basic use cases: https://github.com/dumbgamedev/Path-Creator-PlaymakerActions
Maybe you could program your own spline in playmaker??? But it wouldnt be recommended.
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Whoa, it might be taking me forever to program it right away.
Thanks for mentioning the tool. I will use it when in urgent/no other way around. Starting to think about using coordinate to determine the path for now.