Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: Thore on January 24, 2020, 10:22:38 AM

Title: Set FSM Game Object Reset Bug
Post by: Thore on January 24, 2020, 10:22:38 AM
What happened: I first set a wrong variable name, then found the error and fixed the variable name, but somehow the game object was never set in the other FSM.

What I found out: during play, it loaded the wrong variable name I had used earlier, and did not use the new one.

Workaround: I could duplicate the state (with the correct variable) and hook that up instead and this worked.

Likely bug: when looking into the code of the action, it does not reset the variableName.
Title: Re: Set FSM Game Object Reset Bug
Post by: jeanfabre on January 27, 2020, 12:58:52 AM
Hi

 yes, we are aware of this issue. I'll bump Alex on this, maybe there is something pending.

you are on the latest version of PlayMaker right?

Bye,

 Jean
Title: Re: Set FSM Game Object Reset Bug
Post by: jeanfabre on January 27, 2020, 01:03:00 AM
Hi,

 also, can you send me a scene which has this issue or record a video showing what you do? then I can create a proper case for testing.

Thanks.

Bye,

 Jean