Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: Thore on January 24, 2020, 10:22:38 AM
-
What happened: I first set a wrong variable name, then found the error and fixed the variable name, but somehow the game object was never set in the other FSM.
What I found out: during play, it loaded the wrong variable name I had used earlier, and did not use the new one.
Workaround: I could duplicate the state (with the correct variable) and hook that up instead and this worked.
Likely bug: when looking into the code of the action, it does not reset the variableName.
-
Hi
yes, we are aware of this issue. I'll bump Alex on this, maybe there is something pending.
you are on the latest version of PlayMaker right?
Bye,
Jean
-
Hi,
also, can you send me a scene which has this issue or record a video showing what you do? then I can create a proper case for testing.
Thanks.
Bye,
Jean