Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: secondsight on February 13, 2020, 11:42:59 AM

Title: How to send an event when a ray does NOT hit ?
Post by: secondsight on February 13, 2020, 11:42:59 AM
Hey there,
I´m trying to make some obstacle avoidance. And I´m wondering how I cant sent an event when a raycast is not hitting a target / point in range anymore.
Currently I let an object rotate 180 degress over time when the ray hits the surface of an obstacle, but I want it to stop as soon as the range is clear so it can go straight again.

How would I do that ?

Thanks !
Title: Re: How to send an event when a ray does NOT hit ?
Post by: djaydino on February 13, 2020, 02:47:04 PM
Hi.
if you need to raycast once (so not every frame) you can use a finished event.
if cast did not hit it should then finish.

but there are also some raycast actions on the Ecossystem (https://hutonggames.fogbugz.com/default.asp?W1181) that has a no hit event on them.