Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: Digitom on March 09, 2020, 10:54:20 AM
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Hello,
Quickly made this action per request.
(https://i.imgur.com/GPHr3mG.png)
Cheers,
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Can you give an example of how to benefit different types of updates with 'send event'?
Thanks!
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Tbh this action is quite useless/inefficient to someone who knows how to code custom actions...but may help some FSMs in dealing with objects currently updating in fixed or late update (like controllers or cameras).
I personally have had to use this for calculating velocity movement of a transform that was moving in fixed update. When I used the normal next frame event action to loop back to the calculations, my results were not consistent. I ended up making a fixed update next frame action and it was solid...but ended up making a custom action for velocity movement anyways. Might help some people though so thought ide share.