Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: 3d_Artist1987 on September 01, 2012, 01:35:11 AM
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hi,
i can't access in mega point cache\modifier common params\mod enable
Thank You in Advance
dev
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Hi,
Yes, you can actually, using "set property" action, or even better drag the component from the inspector onto the State stack of action and choose "set property", the "ModEnabled" property is accessible under "inherited" in the "property" list.
bye,
Jean
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hi,
thank you very much. :) :)
dev