Playmaker Forum
PlayMaker News => General Discussion => Topic started by: Acavodo on April 02, 2020, 01:03:28 AM
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2019.3's new enter playmode fast mode(experimental yet) is incredible.
But it seems playmaker is not correctly working yet when I disable Domain reload?
Every Fsm stays on first state.(I can forced to move next state by clicking alt clicking finish event tho. It is not we want to be)
Any future playmaker update plan for this? or am I doing wrong?
:) thank you.
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Hi,
Let's hope so! I too enjoy the new faster playback routine indeed! even with domain reload on, it's still a lot faster then the old way.
Bye,
Jean
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Erm... what are you talking about exactly here?
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Hi,
2019.3 has a new playmode which is a lot faster.
https://docs.unity3d.com/2019.3/Documentation/Manual/ConfigurableEnterPlayMode.html
Bye,
Jean
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So no support plan for this yet? :'( :'(
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Hi,
it works, but check back domain reload, which does take more time then without yes, but it's still faster then without any fast playmode at all. Hopefully, this will be addressed soon.
Bye,
Jean
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EDIT: just noticed that FSMs won't work without domain reload if there were any changes made to the graphs
I'm on Unity 2019.3.12 and Playmaker 1.9.0p20
Looks like FSMs work fine even with both options disabled (domain reload and scene reload). I wasn't checking this precisely but I don't see any errors for now. I should add that most of my FSMs that are placed in the scene that is used for entering play mode are using templates but FSMs without templates work fine too.
Maybe there were some changes in the few latest Unity releases that allow Playmaker to work without domain reload?
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Hi,
no yet, hopefully soon :)
Bye,
Jean
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Any update plan for this?
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Yeah, support for this would be a great time saver.
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Mine seems to be working.
At first it wasn't, not really sure why.
The first time i pressed play after opening was slow.
Currently with reload domain and reload scene unchecked, my playmaker fsms are working fine.And the game opens instantly when i click play.
Unity 2019.4.of1
Playmaker 190.p20
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Hi,
I don't think it's supported yet, you might not use some of the feature that would create issue. So watch out, if your logic starts not behaving, don't forget it might be that.
Bye,
Jean
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Please support this...!!
It will save our lives for 5 years.
or 10 years.
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Still no update on this after one year? ???
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I'd rather have a stable and reliable Playmaker for starters.
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Just wanted to bump this mentioning its still relevant and actually dangerous since more and more people making the jump to 2020/21 are noticing the playmode hang and quickly finding (myself included) unity forum threads to check these play mode settings now that they arent experimental.
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Hi.
We have a beta version but we need some more testing on different projects.
If anyone is willing to test or explain some use cases how to 'Break' or repo bugs would help us a lot :)
if you have beta access it should be version 1.9.7f1 (found on google drive link)
if you don't have beta access send me your invoice and i will forward to Alex.
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I just ran into this.
It has completely stopped all progress on a project.
Is there a solution? Checking playmode options in Editor settings does not fix the issue.
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Hi.
You need to uncheck all setting.
What playmaker version are you using?