Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Yanifska on April 25, 2020, 03:52:32 PM
-
Hey guys,
so I am starting to work on an enemy AI for my little project, a sidescroller.
I am wondering if there any 3rd party package (even paid) that could provide a robust and easy framework to help with this task.
I need all the classic behaviours: - Move Towards, Seek, Flee, Pursue, Follow, Patrol, Cover, Wander, Search, Within Distance, Leader Follow... it seems that all existing assets with playmaker support have discontinued.
Also I don't know how really helpful it can be as I am not sure how it would integrate with my game.
Now I would be really grateful for any advie, documentation, example and pointers to help me start this. I tried once many years ago and I remember it was the hardest bit I had to struggle with....
Thanks !
-
Behavior Designer has easy to build AI with a visual node system. Heard good things, but have not used it yet!
https://assetstore.unity.com/packages/tools/visual-scripting/behavior-designer-behavior-trees-for-everyone-15277
Third Party Integrations:
- PlayMaker
-
Yeah, if you can spend the cash on a plugin, go for it instead of trying to rebuild something similar from scratch.