Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: therewillbebrad on May 11, 2020, 03:29:20 PM
-
Updated the asset coregame kit and I get 100s of errors because I relied on fsms that interacted with this asset.
The issue is it's saying missing action when I can see the action in the action browser. Is there something I'm missing to get these fsms to recognize these actions?
-
This is with the latest version of playmaker btw.
-
Comparing the old actions to the new custom actions provided in the asset the new ones seem to be using a namespace instead of doing the using DarkTonic.Coregamekit;
Core game kit is also located in the plugins folder so not sure if the namespacing could be triggering the errors, but that's definitely all thats changed with the actions. Also weird that the action browser can see the actions.
-
Hi.
You should contact the author and file a bug report.
name space change is triggering this.
the folder should not give an issue, so that's fine :)