Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: therewillbebrad on May 11, 2020, 03:29:20 PM

Title: Missing Action after asset update
Post by: therewillbebrad on May 11, 2020, 03:29:20 PM
Updated the asset coregame kit and I get 100s of errors because I relied on fsms that interacted with this asset.

The issue is it's saying missing action when I can see the action in the action browser. Is there something I'm missing to get these fsms to recognize these actions?
Title: Re: Missing Action after asset update
Post by: therewillbebrad on May 11, 2020, 03:29:49 PM
This is with the latest version of playmaker btw.
Title: Re: Missing Action after asset update
Post by: therewillbebrad on May 11, 2020, 04:06:04 PM
Comparing the old actions to the new custom actions provided in the asset the new ones seem to be using a namespace instead of doing the using DarkTonic.Coregamekit;

Core game kit is also located in the plugins folder so not sure if the namespacing could be triggering the errors, but that's definitely all thats changed with the actions. Also weird that the action browser can see the actions.
Title: Re: Missing Action after asset update
Post by: djaydino on May 12, 2020, 06:38:22 AM
Hi.
You should contact the author and file a bug report.
name space change is triggering this.

the folder should not give an issue, so that's fine :)