Playmaker Forum

PlayMaker Help & Tips => VR Help => Topic started by: Adam Z on June 01, 2020, 04:14:44 PM

Title: How to identify XR buttons?
Post by: Adam Z on June 01, 2020, 04:14:44 PM
Hi, so I'm trying to get my Oculus Quest VR buttons to work. Under 'Windows > Analysis > XR Interaction Debugger' I'm seeing that my right controller's input is called "GripButton". When I create a State and use 'Get Button Down' and call Button Name to "GripButton", it does not advanced to the next State. It could be that it's not detecting that controller since there's a left and right one. Any thoughts?

Thanks!