Playmaker Forum
PlayMaker News => User Showcase => Topic started by: Meka Games on June 06, 2020, 05:53:53 AM
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Hello. This is my parkour system. Keep in mind that everything has been done with Playmaker!
This package is fully customizable. Each Playmaker FSM is named and commented.
⭐VERSION 2.0 IS NOW AVAILABLE⭐
➤ Features
✔️Fully Animated Body
✔️Crouch
✔️Roll
✔️Run and Slide
✔️Climbing abilities
✔️Climb Jump
✔️Lower Climb
✔️Pole Balance
✔️Side Walking Spots
✔️Rope Sliding
✔️Ladder Climbing
✔️Normal, Soft, Hard and Death Landing Detection
✔️Interaction Objects
✔️Speed Effects
✔️NEW ▶ Wall Running
✔️NEW ▶ Swing Bar
✔️NEW ▶ Pipe Climbing
✔️NEW ▶ Turning Animations During Idle
✔️NEW ▶ Slope Sliding
•Coming Soon
Wall Running
Swing Bar
Pipe Climbing
(https://i.ibb.co/g6RfmRz/11.png) (https://ibb.co/t3JvQJ8)
ASSET STORE LINK
http://u3d.as/1SuV
What are your thoughts?
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I think 3rd person view would be better (just my opinion) ;)
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The first-person view looks great! Gives me that mirrors edge/dying light feel to it :)
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The first-person view looks great! Gives me that mirrors edge/dying light feel to it :)
Thanks!
I think 3rd person view would be better (just my opinion) ;)
There are lots of assets for 3rd person. :)
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@haratman I sent you a pm hopefully u got it ;)
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Looking great! Just a question, this asset is compatible with the shooter game one?
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Looking great! Just a question, this asset is compatible with the shooter game one?
Sadly, no.
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Now it's updated to version 2.0!
New Features:
-Upgraded to Unity 2019.4.0f1
-Added Wall Running System
-Added Swing Bar System
-Added Pipe Climbing System
-Added Turning Animations During Idle
-Added Slope Sliding
-Improved Climbing System
-Improved Fall Detections
-Improved Animations
-Fixed Bugs
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I think 3rd person view would be better (just my opinion) ;)
I agree with her. I personally like the 3rd person view better, but still it looks really good :)