Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: play_edu on September 06, 2012, 09:58:57 AM
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hi,
i want to use set procedural float in my own substance material,but i do something wrong.
anybody have any idea how to use substance custom action (procedural float)? :'( :'(
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hi,
first you use set procedural float action then you set float property(whatever name given in substance),next you add rebuild textures action.
dev
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hey there.
I've also been playing around with it. but I'm getting real slow results. as soon as i interact with the parameter it then takes a long time to load. once it has done the first change then it runs smoothly from there.
what other steps must i take to make sure this doesn't happen? over tried to play around with my own ideas setting cache and so on. but no luck
thanks!