Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: Abelius on August 01, 2020, 02:08:27 AM
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Hi there,
Just what the title says. I press the X on an unused event (0 used) I don't need anymore, I confirm the deletion, it tries to do something but the event it's still listed.
No errors show up and restarting Unity doesn't make a difference.
This is happening in Prefab context, btw.
Thank you.
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Hellooo?
If this is for real, it's kind of a big deal, you know...
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Looking into it now to see if I can repro here...
Can you post your Unity and PlayMaker version info?
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Yup, the ones from my signature. Thanks!
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Is there anything on this?
If you need me to do something, please tell me.
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I know that a reply on a forum is not a human right or anything, but I'm kind of surprised you guys don't follow this up, you know... :-\
Are you all on vacation?
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Hi.
I can Assure you that Alex will be looking into this and will be on his to do list.
I believe that there is a new update version, have you tried that one?
This type of bug probably is not high in a 'to do' list as its not a "Breaking" bug.
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Ah okay. I was just wondering if you forgot about me, lol.
I'll try to compare both versions with an empty project. Thanks!
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Hi there.
Upgrading from Unity 2019.3.7f1 to 2019.4.9f1 (LTS) solved this problem.
I need to say sorry again for not trying before. I'm very reluctant to upgrade Unity when I start a project, but it seems that version was damn terrible... :-\
Thank you.