Playmaker Forum

PlayMaker News => General Discussion => Topic started by: SamRock on August 31, 2020, 12:02:27 AM

Title: How to Ignore Trigger Collider on Certain layers or Tags?
Post by: SamRock on August 31, 2020, 12:02:27 AM
Hi,
I am spawning balls from a Canon that should explode on colliding with basically anything in the scene.However I want the balls to ignore certain Layers or Tags, right now there seems to be no way to check if collision is occurring on particular layer or no way to select more than one Layer to compare Tags. 

I have set to invisible Post Processing Volume objects on which I dont want a colliding to be detected. How do I achieve this? Please help

PS: I see the documentation is as old as 7 to 10 year!! Most of it seems outdated or not including new information. Is the asset not in development anymore?
Title: Re: How to Ignore Trigger Collider on Certain layers or Tags?
Post by: djaydino on August 31, 2020, 01:43:52 PM
Hi.
In Project settings / Physics (2d) there is a matrix where you can set layer to ignore other layers.
Layers are limited to 32 btw

Most documentation still works, the asset is still updated constantly.