Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Krauser1129 on September 18, 2020, 01:56:52 AM
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Any advice how to use the transform actions to go back to looking forward?
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Hi.
Can you give more information on your setup pls.
it very hard to know what's going on without it :)
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I have an FSm on my turret that raycats, compares the hit target to tag "enemy" If it's true, it tells its firing FSM to engage, constantly spawning rounds at regular intervals. Then my turret looks at the target while firing. Once there is no target, my turret stops firing but keeps looking where the enemy last was instead of forward.
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Hi.
Set a empty object as default position to look at.
When no enemy in sight set that object to look at
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That's so simple I feel like an idiot. I've been hitting this game hard for three days lol thank you so much