Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: visitor1980 on October 10, 2020, 12:20:10 PM
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Any idea how to make a player inventory?
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Create new FSM called inventory.
Create some int variables there. Like health,bullet,shield
Every time you pickup each item, add 1 to those int value. or set them in beginning .
got it ?
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I'm looking something like that.
Got it?
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I'm looking something like that.
Got it?
Yes. That looks perfect tutorial by one of our forum admin.
Finally you got it 8)
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This is just overview, not step by step.
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Hi.
Here is a simpler inventory :
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Hi.
Here is a simpler inventory :
Hi, inventory system - tooltip doesn't work (clean scene unity 2020.2), any idea how to fix this thing?
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Hi.
2020.2 is still beta i believe, it could be anything.
Try it on 2019 lts version :)
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Hi.
2020.2 is still beta i believe, it could be anything.
Try it on 2019 lts version :)
It's not, 2020.2 0f1 and i cant switch because I set HDRP and I have to stay at this version. Any other options?
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Hi.
Oh you are trying to use the tutorial part for your own project?
its not really made for it, only for tutorial purpose.
Try first on a new project with u2019.
Also its not a good idea to make projects on beta versions as they can be unstable.
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Hi.
Oh you are trying to use the tutorial part for your own project?
its not really made for it, only for tutorial purpose.
Try first on a new project with u2019.
Also its not a good idea to make projects on beta versions as they can be unstable.
It is not from version 20202, I checked for proving (see the screenshot).
Following the video from youtube, some scripts missing on ecosystem browser.
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Hi.
did you unpack directly?
you need to use the selection windows that comes with it, it will help you get the actions that you need.
you probably are missing the Array Maker Package.
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Im not done this series yet, but its more of a larger inventory tutorial. From scratch.
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Im not done this series yet, but its more of a larger inventory tutorial. From scratch.
This is great, thanks for the link and keep going.