Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Sjones on September 16, 2012, 12:30:34 PM
-
I am not sure if this needs to be a new action however I can not think of a way to do this so.
I would like to detect if a collider (physics component) is intersecting another collider and return a bool (or to make it more helpful to other people a send event.)
Thanks
-
hi,
you'll have to implement collision enter and exit and maintain a flag that indeed it collides, i am not aware of any other method,
but be carefull, Do not check for stay, this is very bad for performacnes, so i encourage to make the effort to check for collision enter and exit, it is way better.
bye,
jean