Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: MlleBun on November 16, 2020, 01:05:02 PM

Title: [Bug] Get Property and Call Method often reset when opening the Unity editor
Post by: MlleBun on November 16, 2020, 01:05:02 PM
Hi,

For some reason, I have not spotted yet, I would like to report that the Get Property and the Call Method actions often reset when opening the Editor. Neither of the FSMs have not been modified recently nor have I updated the Unity editor. The Target Object of both Get Property and Call Methods are Objects exposed in the Inspector so that I can drag and drop scripts components.


I noted that it's the second time it's happening in different FSMs but unfortunately I have no 100% repro for now, despite reopening the editor and acknowledging the issue.

I'll post more infos if I can put the hand on a 100% repro but I would like to see from the community if you are or have experienced that issue before.
Title: Re: [Bug] Get Property and Call Method often reset when opening the Unity editor
Post by: djaydino on November 16, 2020, 01:19:34 PM
Hi.
What component was in it?
Title: Re: [Bug] Get Property and Call Method often reset when opening the Unity editor
Post by: Fat Pug Studio on November 17, 2020, 11:20:12 AM
Avoid doing it like that, use get component then get/set property or call method of cached component.

You can also use xml linker but it sucks.