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PlayMaker Help & Tips => PlayMaker Help => Topic started by: Giunno on January 16, 2021, 05:58:36 PM

Title: Event Trigger via Unity 2019 Event System
Post by: Giunno on January 16, 2021, 05:58:36 PM
Hello, I'm new to Unity and Playmaker, so could you help me please on how to solve this issue: I would like to take control of point and click via Unity Event System, which send a scriptable object data to another game object (sorry I'm not a programmer). I attach a pic on what I would like to replicate in the same manner via Playmaker.

Please could you show an example? What kind of actions I need for this? If you need more informations I'm at disposition.

Thank you
Title: Re: Event Trigger via Unity 2019 Event System
Post by: djaydino on January 21, 2021, 06:14:09 AM
Hi.
Drag a object with an fsm in it.

then there should be : PlaymakerFSM in the functions.

then select 'Send Event' and set a event name.

if the object has multiple fsms make sure that the target fsm is in the top of the inspector fsms.
Title: Re: Event Trigger via Unity 2019 Event System
Post by: Giunno on January 21, 2021, 01:30:53 PM
Thank you djaydino :)