Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: refinedgames on January 19, 2021, 11:31:39 PM
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If I place a Dropdown and a Dropdown - TextMeshPro in the scene next to each other, add FSM to both, then add Global Transition = UI INT VALUE CHANGED, only the standard Dropdown will receive the event. Is this a known issue?
I'm on Unity 2019.4.8 [a few months old, but not too outdated]
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System events don't currently see TextMeshPro components, but we're working on a solution to auto-detect them.
You can import the attached unitypackage for experimental support of TextMeshPro Dropdowns. NOTE: It will throw errors in a project that doesn't have TextMeshPro installed!
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Hi.
Here are some other dropdown actions i made for my project, they might be useful for you :)
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Nice!
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Thanks guys!
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Hi.
Here are some other dropdown actions i made for my project, they might be useful for you :)
Thank you so much Djaydino! I can't believe there still aren't any actions for this on the Ecosystem but thankfully you made some.
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I was looking for that action. Amazing!
Thank you djaydino.