Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: derkoi on September 25, 2012, 11:24:01 AM
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I'm looking in to buying an In-App Purchase plugin, but before I do I'm just wondering if there's any actions for any of them?
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Hi,
It's cooking at this very moment :) Dennis once again is sponsoring this, so you can give him a big thanks. I have all the actions and bridges done, but I need extensive testing on the device before releasing this obviously...
bye,
Jean
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OHH, this is fantastic!, so is it a playmaker own extension or is it a plugin for any particular plugin (like prime31's?)
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Hi,
It'll be prime31's as he's clearly the best on the asset store when it comes to IOS bridges, and I have to say his code is clean and comprehensive so it's all coming up nicely,
bye,
Jean
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Excellent news. Thanks Dennis & Jean. :)
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You are awesome guys :D thanks!
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Any ETA on this Jean? I'm thinking of using IAP for my next game. :)
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I'll need several more days to test everything. Hopefully I can get this for end of next week or something.
bye,
Jean
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Anything new ? Just can't wait. ;)
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hi,
It's 99.999% there, but I have a bug with apple server, it doesn't return me any ID for transactions... even Prime31 never saw that...
pm me to get a package, maybe with cross referencing we will get to the bottom of that ( maybe you will even not getting that issue after all)
bye,
Jean
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Could you send me a copy of package please? Already PM you. :)
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Jean did you manage to get this working yet? I've not had chance to try it myself yet.
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Hi Guys,
Any updates on this?
Ta
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Hi,
Yes, here it is. I will need to clean up and put it on the wiki, but you can get it now to start playing with it meanwhile. Dennis confirmed me few days ago that it runs well, so you should be fine. WARNING: you will need to read the full documentation from Apple and Prime31 to understand how to work with IAP to begin with. I haven't yet done a demo that follow the guideline, the scene is only about verifying each functions.
bye,
Jean
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Thanks Jean,
I appreciate the link, hopefully I can make sense of it & learn something new.
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This is awesome. I just discovered playmaker and it's awesome. And it's great that you guys are making it even awesomer!
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Hi,
I tested it storeKit_beta.unitypackage two weeks (in the sandbox mode)
— I installed the latest version of Prime31 StoreKit In App v1.5.1
— then installed storeKit_beta.unitypackage actions
… and got an error message:
Assets/PlayMaker StoreKit/PlayMakerStoreKitProxy.cs(100,33): error CS0117: `StoreKitManager' does not contain a definition for `receiptValidationFailedEvent'
Assets/PlayMaker StoreKit/PlayMakerStoreKitProxy.cs(101,33): error CS0117: `StoreKitManager' does not contain a definition for `receiptValidationRawResponseReceivedEvent'
Assets/PlayMaker StoreKit/PlayMakerStoreKitProxy.cs(102,33): error CS0117: `StoreKitManager' does not contain a definition for `receiptValidationSuccessfulEvent'
Assets/PlayMaker StoreKit/PlayMakerStoreKitProxy.cs(119,33): error CS0117: `StoreKitManager' does not contain a definition for `receiptValidationFailedEvent'
Assets/PlayMaker StoreKit/PlayMakerStoreKitProxy.cs(120,33): error CS0117: `StoreKitManager' does not contain a definition for `receiptValidationRawResponseReceivedEvent'
Assets/PlayMaker StoreKit/PlayMakerStoreKitProxy.cs(121,33): error CS0117: `StoreKitManager' does not contain a definition for `receiptValidationSuccessfulEvent'
I commented out a few lines of code in PlayMakerStoreKitProxy.cs
(100,101,102 & 118,119,120)
// StoreKitManager.receiptValidationFailedEvent += receiptValidationFailed;
// StoreKitManager.receiptValidationRawResponseReceivedEvent += receiptValidationRawResponseReceived;
// StoreKitManager.receiptValidationSuccessfulEvent += receiptValidationSuccessful;
&
// StoreKitManager.receiptValidationFailedEvent -= receiptValidationFailed;
// StoreKitManager.receiptValidationRawResponseReceivedEvent -= receiptValidationRawResponseReceived;
// StoreKitManager.receiptValidationSuccessfulEvent -= receiptValidationSuccessful;
and error disappeared
After that I successfully built its system of payments for the game
(except receipt Validation).
I tested on Ipad3 (IOS6.1.3) & iPhone4S (IOS7.0.4)
All works exceptionally well (in the sandbox mode)
Thank you!
Uladzimir
P.S. Maybe there is a newer version Store Kit actions?
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Hi,
Thanks for sharing, indeed I did not manage to find time to update these actions, so thanks for looking this up!
I have added this to the trello board.
https://trello.com/c/QEtncEHG/58-update-storekit-actions
bye,
Jean
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I am releasing my StoreKit plugin in the next day or two. Provides full documentation.
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Hi,
oh oh! nice!
bye,
Jean