Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Sjones on September 28, 2012, 03:00:04 PM
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So I am back on the performance hunt again doing more research and finding out new things, found out that unity quality control settings can be changed at run time.
http://docs.unity3d.com/Documentation/ScriptReference/QualitySettings.html
any chance for some actions to implement this?
this could help a lot of developers using playmaker to target lower end machines, be it PC's mac's or phones, as you could use playmaker in several ways such as graphics settings menu or based on fps etc.
its a really nice and powerful feature that unity has and even more so as it can be done at run time.
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let me know if you need any specific quality settings
Cheers,
kiriri
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Thanks for this, sorry its taken so long to reply, I downloaded it but because of set backs and issues I have only just re-visited this to implement into my project!
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I'm also going to see about putting this one through it's paces.
reason being is that one thing i've been getting from my beta team (and other gamers advice) is that the settings you select at the start of the game (that "choose resolution and quality" thing) is limiting and that players often like the option of adjusting the settings while they're in the game itself so that they can then have a much more immidiate feedback as to what settings affect their performance (and saving/loading that data to the player prefs so that it knows to keep those settings across different plays.)
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This is just what I was looking for....but how do I add quality levels?
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THANKS :)
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I'm totally bookmarking this.
A common gripe that a great many of my beta-testers have mentioned is that they would rather have the quality settings in the game (so, resolution, quality, etc) rather than having to choose at the start of the application.
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Thank a lot for this action !
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Is there actions to set more specific graphical settings? I mean stuff like this
(http://i.gyazo.com/d7190ca0ed16f555c4ab38b58a174ca4.png)
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Set Antialiasing Level:
http://hutonggames.com/playmakerforum/index.php?topic=2150.0
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Set AnisotropicFiltering
http://hutonggames.com/playmakerforum/index.php?topic=10563.0
Set VSyncCount
http://hutonggames.com/playmakerforum/index.php?topic=10564.0
Set BlendWeights
http://hutonggames.com/playmakerforum/index.php?topic=10565.0
Set MasterTextureLimit
http://hutonggames.com/playmakerforum/index.php?topic=10566.0
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Set AnisotropicFiltering
http://hutonggames.com/playmakerforum/index.php?topic=10563.0
Set VSyncCount
http://hutonggames.com/playmakerforum/index.php?topic=10564.0
Set BlendWeights
http://hutonggames.com/playmakerforum/index.php?topic=10565.0
Set MasterTextureLimit
http://hutonggames.com/playmakerforum/index.php?topic=10566.0
Thank you! You're life savior! :)
I'll test them a bit later.
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Can somone make those?
- Get Antialiasing Level
- Get VSyncCount
- Get MasterTextureLimit
- Get AnisotropicFiltering
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Here's a Get Antialiasing Level, once you have the "set" version it's pretty simple to tweak it so it does the opposite (usually). I suggest you look at what changed between this one at the set action and then do the same for the others you need.
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Here's a Get Antialiasing Level, once you have the "set" version it's pretty simple to tweak it so it does the opposite (usually). I suggest you look at what changed between this one at the set action and then do the same for the others you need.
Thanks for the advice. Here's those actions for community to use.
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Set AnisotropicFiltering
http://hutonggames.com/playmakerforum/index.php?topic=10563.0
Set VSyncCount
http://hutonggames.com/playmakerforum/index.php?topic=10564.0
Set BlendWeights
http://hutonggames.com/playmakerforum/index.php?topic=10565.0
Set MasterTextureLimit
http://hutonggames.com/playmakerforum/index.php?topic=10566.0
Hi what about shadow distance? Can you please add an action for this?