Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: colpolstudios on June 28, 2021, 07:00:54 PM
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My screen is set up 1080 x 1920.
Planned mobile android development.
currently, I am using get mouse X, normalized every frame. stored as X
Screen to world point uses this X within the screen x and store in "world X", every frame.
Set property local rotation.z to the "world X". every frame.
However, after a few seconds, and moving the mouse, my sprite no longer rotates despite the variable clearly showing that the input is changing. The whole system stops after a few seconds always at -180 for the sprite.
It's like the sprite has got locked out of its movement and can not do anymore.
Could you possibly help me fix this issue?
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Hi.
Maybe make a short video to show your setup.
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I have changed my setup. with the initial issue resolved thank you for your reply.