Playmaker Forum

PlayMaker Help & Tips => iOS Help => Topic started by: ivanivanovski on August 19, 2021, 07:21:23 AM

Title: Playmaker in asset bundle on iOS
Post by: ivanivanovski on August 19, 2021, 07:21:23 AM
Hi,

I'd like to use playmaker to add logic in asset bundles without updating the app.
The problem that we found was that Apple doesn't allow any kind of dynamically compiled or interpreted code in your app.

Is adding Playmaker in an asset bundle considered like scripting, or it is a fair game on AppStore?
Has anyone had experience with this previously?
Of course we will need to update the app when adding custom actions.

Thanks,
Ivan
Title: Re: Playmaker in asset bundle on iOS
Post by: djaydino on August 19, 2021, 04:50:34 PM
Hi.
I think that asset bundles should work as long as its using existing actions.

if you use source control software you can see that when you do changes on scene or prefab, only those have changes