Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: colpolstudios on August 20, 2021, 09:41:04 AM
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I am trying to figure out the best way to rotate a group of sprites so that they would move together on the screen like a windmill.
Could I just use an empty with the rotate action or would using playmaker ITween actions be better suited?
Maybe I should just animate them?
https://ibb.co/94xQX3C (https://ibb.co/94xQX3C)
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use a Rotate action if you want variable radius and rotation speed. Also the fastest/easiest to set up.
tween path actions if the path 'shape' is not quite a circle, or if you want to control the speed around the circumference.
Animation if it is a very simple loop that needs to be synced to distance traveled, like footsteps or tank treads…
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Hey, thanks for the quick reply. I'll give it a shot using the rotate action.
But I will leave the thread open in case I run into any issues for the moment.