Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: colpolstudios on August 20, 2021, 09:41:04 AM

Title: rotating children [SOLVED]
Post by: colpolstudios on August 20, 2021, 09:41:04 AM
I am trying to figure out the best way to rotate a group of sprites so that they would move together on the screen like a windmill.

Could I just use an empty with the rotate action or would using playmaker ITween actions be better suited?

Maybe I should just animate them?

https://ibb.co/94xQX3C (https://ibb.co/94xQX3C)


Title: Re: rotating children
Post by: wetcircuit on August 20, 2021, 02:44:03 PM
use a Rotate action if you want variable radius and rotation speed. Also the fastest/easiest to set up.

tween path actions if the path 'shape' is not quite a circle, or if you want to control the speed around the circumference.

Animation if it is a very simple loop that needs to be synced to distance traveled, like footsteps or tank treads…

Title: Re: rotating children
Post by: colpolstudios on August 20, 2021, 04:22:49 PM
Hey, thanks for the quick reply. I'll give it a shot using the rotate action.

But I will leave the thread open in case I run into any issues for the moment.