Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: PolyMad on September 04, 2021, 10:00:33 AM
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As you can see, I'm having an incoherent result in the array length: there are 3 items, but 0 length is reported.
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Wait... the BREAKPOINT happens BEFORE executing any actions in the state?
That's why I didn't see it changing...
Wouldn't it be better if it happened at the end of the state?
But I guess then there would be problems because the actions could send out transitions etc.
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Hi.
you can also use Debug Log action and set it to error and set it as last in the state
then it should have started previous actions before pausing.
but indeed breakpoint after triggering actions woud indeed have issues :)
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Always new stuff from Djaydino! ;D
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Hi.
yeah :D
Actually Debug actions been there for a long time :)
They are very useful to debug in build (log file)
and give info in editor console :)
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Cool thank you!