Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Seiryu33 on September 18, 2021, 06:47:49 PM
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So I've been watching tutorials on Masking and thus far they only mention hiding objects behind another. My situation relates to making invisible objects visible, like with the Eye of Truth in Ocarina of Time. How would I go about doing this?
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Hi.
Probably use shaders/material
look for materials / shaders that have for example dissolve.
Then use Set Material Float or Set Material Property Block Float (for selected object only)
if its named dissolve for example then the property name is probably gonna be _Dissolve
you can find the properties names by opening the shader script