Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: slerpiniere on October 18, 2012, 06:37:25 AM

Title: Amended PlaySound and PlayRandomSound
Post by: slerpiniere on October 18, 2012, 06:37:25 AM
Amended PlaySound and PlayRandomSound actions to use the selected gameobject's AudioSource if present rather than always using the static method of AudioSource to start the sound.

Allows you to specify per object the AudioSource parameters, e.g. 3D sound settings Volume Rolloff.