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PlayMaker Help & Tips => PlayMaker Help => Topic started by: t4d on November 29, 2021, 10:53:54 PM

Title: add rotation from float but object flips between 0 and 180 only
Post by: t4d on November 29, 2021, 10:53:54 PM
HI  I got a odd issue,. I'm missing something here  I have a locator that I'm rotating and a wheel mesh object as the child.

but the wheel mesh only rotates between 0 and 180 or -180 to 180 flips back

I need wheel rotations to follow the distance travelled. and hit this ?