Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: static on August 15, 2022, 02:30:49 AM

Title: How to add a variable in inspector by code
Post by: static on August 15, 2022, 02:30:49 AM
Hi,
I want to read a large number of strings from the file and save them to the inspector panel.

I used 'FsmVariables.GlobalVariables.GetFsmString(strs)' in InitEditor.It works because I do get variables from the code,but I don't see any variables in the inspector panel.

Is there any other way to implement it?

Thanks.